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Ships within 48 hours · Estimated delivery Aug 8 - Aug 13
Presented models were rendered in V-ray with 3ds max
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Live Action and CG - Foundations - Eat3D c4d Presented models were rendered inApps Used: Autodesk Maya 8. 5, Photoshop, Boujou, Combustion Duration: 2 1 2 Hours Instructor: Matt Skonicki DL Filesize: 674 MB In this training video the instructor takes you through the entire process of creating a fully bone based facial rig which is transferable to next gen game engines like Unreal Editor 3. This video focuses on facial bone rigging and animation. Most game engines do not support blend shapes so it is imperative to know how to